Tuesday, March 9, 2010

Game Pitch

Game overview


General Concept:
A casual, relaxing gaming experience.
Fly around the levels collecting items and taking photos.
Players should be able to pick it up and immediately get into it, and relax.
Use a flying scooter looking thing, like in Laputa Castle in the Sky.



Location/Game space:
Floating islands in the clouds
Each island should feel like a little utopia, peaceful grassy plains with trees and lakes. Some could have small towns.



Similar to games like:
Pilot Wings 64, Flower, Pokemon Snap





Objective:
While there are no real forced objectives, you can fly around collecting miscellaneous glowing items, and take photos. The real goal of the game is to provide the player a relaxing and peaceful experience, letting them decide the course of their play through. Subtle direction can be given to the player through the glowing items, pointing out different areas of the map for exploration. Collecting them all, or taking a photograph of certain things, could unlock new maps.



Platform:
iPhone: The iPhone seems like a great platform to develop this on. Allows players access to the game any time they like, when bored on public transport, or stressed out at work.
Web browser: Allows for easy distribution to a large audience.



Controls:
iPhone – touch screen, or tilting the screen to move in all directions.
Web – Facial recognition to pilot the airplane seems like an interesting idea.
Mouse as an alternative.

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